Categories
Blender

Export UV Layout for UV mapping in Blender

By exporting UV layout of any 3D model, we can make UV texture for it. And then we can apply that UV texture to the 3D model.

Categories
Blender

What is UV mapping and UV unwrapping

In 3d modelling, UV unwrapping and UV mapping are important for texturing. Almost every 3d model, UV unwrapped and then UV mapped. The process of creating a UV layout is called UV unwrapping.

Categories
Blender

Duplicate nodes and instances with Geometry Nodes in Blender

In this tutorial, we will learn how can we duplicate the instance objects by duplicating the nodes and adjusting them with the Group Inputs. Blender version 3.0 is used.

Categories
Blender

Move curve along the path using Geometry Nodes in Blender

In this tutorial, we will learn how to fix the incomplete ends of the handrail from the previous tutorial. First, the handrail will be moved back along its path to fix the lower end and then the length of curve will be increased to fix the upper end. Blender version 3.0 is used.

Categories
Blender

Extrude a profile on the curve using Geometry Nodes in Blender

In this tutorial, we will learn how to extrude a profile along a curve using Geometry Nodes. Handrail will be made using this technique. Blender version 3.0 is used.

Categories
Blender

Add Baluster or support for staircase using Geometry Nodes in Blender

In this tutorial, we will learn how to add baluster or support for the staircase using Geometry Nodes. New Geometry will be added and then joined with the previous geometry. Blender version 3.0 is used. This is the fifth tutorial of the Procedrual Spiral Staircase tutorial series. In the previous tutorial, width parameter was added […]

Categories
Blender

Scaling the objects using Geometry Nodes in Blender

In this tutorial, we will learn how to scale the width of the stair objects. Additionally, the width will be added in the Group Input as a parameter which can be changed. A transform node is used to change the width of the stair. Blender version 3.0 is used.

Categories
Blender

Add Count for Spiral Curve using Geomtry Nodes in Blender

Spiral Curve has been used for the procedural staircase, the Spiral Curve does not have a Count parameter. Using the Count parameter the number of Control points of the curve can be adjusted. Blender version 3.0 is used.

Categories
Blender

Align the instances towards center using Geometry nodes in Blender

In this tutorial, we will learno how to use Align Euler to Vector node in Geometry Nodes to change the rotation of the instances towards a certain object. Blender version 3.0 is used.

Categories
Blender

Instance using Instance on Points in Blender

In this tutorial, we will learn how to instance objects using Instance on Points node in Geometry Nodes. Spiral Curve node is used for instancing, since the objects will be part of the staircase. Blender version 3.0.

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