Categories
Blender

Setting up Lighting and Environment for Low Poly Scene

Change the World’s settings, we will use a Shader for background color, while the other for Environment lighting.

Categories
Blender

Make Low Poly tree and Clouds in Blender

Using Decimate modifier and primitive shapes, we will make low poly props like Clouds and Trees.

Categories
Blender

Make Low Poly Mountains in Blender

Make Low Poly Mountains, using plane and using Proportional Editing.

Categories
Blender

Adding Multi Color texture on each face on Low Poly mesh in Blender

We will learn, how can we texture a Low Poly Island, with each face having different color using Voronoi Pattern.

Categories
Blender

Make a Low poly Floating Island

Making a Low Poly island, we will be using Proportional Editing, and manipulation of vertices with Decimate modifiers, to make the mesh Low Poly.

Categories
Blender

Make a Low Poly Floating island scene in Blender

We will make a Low Poly Floating Island scene, we will add low poly clouds, mountains and trees.

Categories
Blender

UV Unwrap a table in Blender

In this tutorial, we will UV unwrap a table and see how do we deal with Stretching and how we can UV unwrap circular surface.

Categories
Blender

UV mapping using External Editor for Blender

Using an External Graphics Editor, we can make UV maps for our model.

Categories
Blender

Fixed Stretched UVs due to Scaling problem

Fixed UVs which maybe along a single axis can make the texture look stretched along a single direction.

Categories
Blender

How to UV Unwrap any object in Blender

A step by step tutorial, how to UV unwrap any object, with various methods to check the stretched textures.

Use SUMIF function in MS Excel