In this tutorial, we are going to model a Medieval Helmet. We are going to make the skull, the Crest holder and the Crest. We are going to start off with a sphere, and with basic modeling techniques, we will design the skull of the helmet. The Crest holder will be modeled using Shrinkwrap modifier. The Crest will be made using a Particle system.
We are going to model a medieval sword, we will use mirror modifier. We will model it in two parts, grip and blade. First, we will model the basic mesh and use subdivision surface. Finally, we will use Edge loops for final tweaking.
In this tutorial, we will be modeling the badminton racket. We will model its frame using a Reference image and then we will make its string bed.
We will model a shuttlecock using the Array modifier in this tutorial. The nose can be modeled using the UV sphere, while the rod and feathers can be modeled using Array modifier
In this tutorial, we are going to model tire using modifiers. And, we are going to model the treads of the tire as well. We shall use the Shrinkwrap modifier to place the treads around the tire. Blender 2.90 is used.