In this tutorial, we will learn how to scale the width of the stair objects. Additionally, the width will be added in the Group Input as a parameter which can be changed. A transform node is used to change the width of the stair. Blender version 3.0 is used.
Category: Blender
Spiral Curve has been used for the procedural staircase, the Spiral Curve does not have a Count parameter. Using the Count parameter the number of Control points of the curve can be adjusted. Blender version 3.0 is used.
In this tutorial, we will learno how to use Align Euler to Vector node in Geometry Nodes to change the rotation of the instances towards a certain object. Blender version 3.0 is used.
In this tutorial, we will learn how to instance objects using Instance on Points node in Geometry Nodes. Spiral Curve node is used for instancing, since the objects will be part of the staircase. Blender version 3.0.
Basics of Curves in Blender
In this tutorial, we will learn the basics of curves and how objects instance using Curves in Geometry nodes. Blender version 3.0.
In this tutorial series, we will learn how to make a spiral staircase using Geometry Nodes. In Geometry Nodes, we will instance objects using spiral curve, align the rotation and add the Baluster and hand rail. We will be adjusting the length and position of the handrail. Blender version 3.0 is used. This tutorial series […]
In this tutorial, we will be fixing the orientation of the instances of the geometry nodes. Blender version 2.93 is used.
In this tutorial, we are going to use Geometry Nodes to track a target or another object. Blender version 2.93 is used.
Procedural Object Tracking in Blender
In this tutorial series, we will track an object using Geometry Nodes. We will basically use Align Rotation to Vector node and then fix the rotation for the instances. Blender version 2.93 is used.
How to improve Lighting in Blender
In this tutorial, we are going to improve the lighting for a scene in Blender. There can be many difficulties while setting up the correct lighting. Most problems with lighting is that the final render image is dark in some areas. Blender version 2.93 is used.