In this tutorial series, we will track an object using Geometry Nodes. We will basically use Align Rotation to Vector node and then fix the rotation for the instances. Blender version 2.93 is used.
This is how, the object tracking will look like:
For this tutorial series, we have already made the arrows, we put them in a single collection.
We use the respective locations of the arrows and sphere to rotate the arrows.
Finally, we fix the orientation of the arrows.
We will make these in two tutorials: