In this tutorial, we will learn how to make a Histogram in Microsoft Excel. Histogram is used to represent a distribution of data. We will use numerical data to make a Histogram chart. MS Excel 2021 is used.
In this tutorial, we will be fixing the orientation of the instances of the geometry nodes. Blender version 2.93 is used.
In this tutorial, we are going to use Geometry Nodes to track a target or another object. Blender version 2.93 is used.
Procedural Object Tracking in Blender
In this tutorial series, we will track an object using Geometry Nodes. We will basically use Align Rotation to Vector node and then fix the rotation for the instances. Blender version 2.93 is used.
How to improve Lighting in Blender
In this tutorial, we are going to improve the lighting for a scene in Blender. There can be many difficulties while setting up the correct lighting. Most problems with lighting is that the final render image is dark in some areas. Blender version 2.93 is used.
How to Render faster in Blender
In this tutorial, we are going to see different techniques which we can use to reduce our render time. Rendering is an integral part of the 3D Modeling and Animation. Different computers have different computing powers. But with a little optimization, we can reduce the render time even on a low end pc.
This tutorial is the continuation of the previous tutorial, in the previous tutorial, we were able to make the half of the objects face the center while the other half were off by 180 degree angle. We are going to fix this issue by adding some 180 degrees to half of the instance objects that are not facing the center. Blender version 2.93 is used
In this tutorial, we are going to focus on how to organize our Geometry node setup. We will be using Frame nodes to organize the nodes. Blender version 2.93 is used.
In this tutorial, we are going to make the Instance objects face the center. We already have made a circular Array. We are going to use a mathematical formula to find out the value of angle. Blender version 2.93 is used.
In this tutorial, we are going to use Geometry nodes to make a Circular Array. In Geometry Nodes, we are going to add a Circle and instance our objects on its vertices. Blender version 2.93 is used