Make a Procedural Circular Array using Geometry Nodes in Blender

In this tutorial series, we are going to make a circular array using Geometry nodes in Blender, we first make a simple circular array, and all the instances in that array will be facing the same direction. And after that, we are going to modify that array in which the instances face the center of the circle. Blender version 2.93 used.

First, we will make a circular array that whose instance objects will be facing the same direction. Then, we will make the instance objects face the center, but the instance objects which will have the positional x value less than 0, will not face the center. After that, we will organize the nodes using a frame node. Finally, we will fix the circular array instance objects that are not facing the center.

We will cover this tutorial series in four parts.

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