Baking and Rendering
Before Rendering, we need to bake the simulation. Go to Physics properties
of the plane. Under cloth Cache
, click on Bake
.
When the cloth is finished baking. Apply Materials to the flag and the pole.
Add a floor plane and add some lights.
For faster rendering, in the Render properties, choose the Render Engine
to be Eevee. Under sampling choose the Render Sample
to 15
.
Go to Output properties
, for animation, change the File Format
to FFmpeg video
.
In the output options, choose the destination where you want to save the animation.
To render the animation, click Render > Render Animation
.
The final render will look like this.